local delay = fk.CreateSkill{
  name = "#vermilion_bird_delay"
}
delay:addEffect(fk.BuryVictim, {
  global = true,
  mute = true,
  can_trigger = function (self, event, target, player, data)
    return data.who.role == "rebel" and data.damage and data.damage.skillName == "hx__vermilion_bird&"
  end,
  on_cost = Util.TrueFunc,
  on_use = function (self, event, target, player, data)
    data.extra_data = data.extra_data or {}
    data.extra_data.skip_reward_punish = true
  end
})
return delay